domenica 30 agosto 2009
Favorite Character Designs Pt.I
Character: Raidou Kuzunoha
from: Devil Summoner: Raidou Kuzunoha vs. the Soulless army and Devil Summoner 2: Raidou Kuzunoha vs. King Abadon
Designer: Kazuma Kaneko
Raidou is an old school RPG frontman, like all of the megaten protagonists he doesn't have dialogue visible to the player, and is a destiny chosen badass who looks like a faggot (see:funniest word ever). Since Raidou conducts his demonic detective agency in 1920's Tokyo his costume naturally takes cues from early 20th century japanese military outfits, but it also seems to draw inspiration from the Italian polizia [furthering my theory of Japan's secret obsession with Italy], and the awesomeness of capes paired with katanas. I guess I like it so much because it is very typical of Kazuma's design and is a character that I immediatly wanted to play as upon seeing him on boxart for the first time.
Kazuma Kaneko is one of my favorite video game artists evar. Kaneko's designs are easily identifiable by his trademark porcelain skinned anime-esque characters and smooth contoured clothing that looks like it jumped to life from a fashion student's sketchpad perfectly vibrant and ironed [wrinkles resisted whilst demon battling]. His designs were featured in the not very popular Dreamcast title Maken X (not quite sure how i just remembered that) and also did character designs for Devil May Cry 3. He's more popular for his work in the Shin Megami Tensei series (MegaTen for short) and their spin-offs, including the second persona title for the ps1 [the sequels 3 and 4 for the ps2 feature a new content artist,Shigenori Soejima, who is growing on me] and the intensely named titles [above] featuring Raidou. He also designed this guy and his giant robot for Zone of the Enders 2, easily distinguishable from the designs of Yoji Shinkawa [another favorite designer of mine, known for his work on the Metal Gear Solid franchise]
One of my secret goals in life is to have a suit designed by Kaneko-sama.